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Monday, November 5, 2018

Resetting a Node to its Default Values in Blender

I just stumbled by accident on this very useful Blender tip, and I thought it would be worth sharing. It's very simple. Let's say you have a node in the Node Editor and that you edited its multiple values into an unrecognizable form not resembling the original state of the node. Instead of creating a new node of the same kind, if all you need is to reset its values to the default settings, just press the Delete key. Enjoy!

Figure 1. In this example, the Carpaint Material from LuxCoreRender
has been rendered into an unrecognizable form. How do you go back
to the default settings, then?

Figure 2. Just press Delete on your keyboard. The node reverts
to its default values, as shown here.

1 comment:

  1. Is the Texture Node editor still working in Blender 2.8? I've googled this question and can't seem to get a definitive answer.