Wednesday, January 4, 2017

Transforming Proportionally in the Properties Panel

Today I'm sharing a quick tip on how to transform an object's location, scale and rotation proportionally on the three axes from the Properties panel. Of course, there are other ways to do this. For example, you can use the 3D gizmo, click and drag on the center circle. Or you can just enter the needed transform shortcut (G, R, S) and enter a numeric value for a proportional edit. However, I find many times it is very convenient to enter numeric values in the Transform fields in the Properties panel (figure 1). To access the Properties panel, press the N key in the 3D Viewport.

Figure 1. Press N to access the Properties panel.

Let's say you want to scale the default cube to 1.27 on the X, Y, and Z axes, in the Properties panel. All you need to do is click and drag down on the desired values you want to affect (figure 2). Then, enter the desired numeric value, press Enter, and you're done. The three fields will reflect the change. Enjoy!
Figure 2. Click on the X field, drag down to include the other fields
in the editable field selection.
Figure 3. The topmost field is highlighted.
Figure 4. Enter the desired value. All fields reflect the change.
Press Enter when done. That's it!

Thursday, November 3, 2016

Using Blender in 3D Printing

So, I've had this blog pretty much abandoned for a bunch of months, and I feel bad and all, but there's a reason for this, which is, for the past year I've been very busy working at a new 3D printing company in Barcelona, called Buy3D (here's the link to our website). I've been using Blender extensively at work, from fixing meshes to applying colors (yes, it is color 3D printing), checking for errors, generating new designs, you name it. Blender really does a good job when it comes to 3D printing capability. It's not as powerful as some of the high end software (Materialise Magics), but it can definitely be used in a wide range of applications. In the next few entries, I will share some of the hard-earned knowledge I've been gaining. So, stay tuned!

An interpretation of a painting by Magritte, designed entirely
in Blender, and 3D printed with a 3D Systems ProJet 660Pro machine.