I just finished watching the fantastic intro tutorial to the Cycles render engine, which is set to be part of Blender default package. Jonathan has a great style and very clear explanations. It really shows that he prepares ahead of time. His tutorials are straight to the point, with very little dawdling around.
Cycles promises to be an incredibly useful and fun addition to Blender's tools. At this point it does not have as many features as, say, Luxrender, but its potential is immense, especially considering the viewport render mode that could speed up setting up of scenes. It's not yet a finished product, either. some of te options have not been implemented yet. Having the capability of GPU rendering would be one of the reasons for me to upgrade as well. I keep salivating at some of tho killer GPUs I see around. Ah, one of these days... :)
You can watch Jonathan Williamson's tutorial on Cycles here.
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